The scope-a-saurus

Sniper primary

This sniper rifle is not like your typical sniper rifle you normally would have in tf2, instead this changes your play-style to a far ranged class that no one sees, to a offensive sniper with a automatic sniper rifle that can fire in seconds, but with the draw backs it has it's not over powered as you think it is. So basically this carries 30 ammo in a clip, and has a count of 90 reserve ammo making you only have 3 clips instead of the typical 25 clips you have, making it easy to run out of ammo unless your near a dispenser or resupply locker, but this weapon cannot crit head shot and it has no charge meter which you might think is good you don't because you then don't have to wait for the charge meter to be filled, but this weapon deals small amounts of damage which the fire rate and the extra clip size makes up for it, oh and just because crit head shots don't exist you get a 15% damage bonus on head shoots so just keep that in mind while fighting slower classes, and this weapon also comes with spread unlike all the other sniper rifles since you can spam it and it basically vomits out bullets and that's kinda unfair with a automatic weapon being able to not have spread and being able to be 100% accurate, so just like every other weapon you have to wait for 1.25 seconds until the spread is gone. Also with this weapon you have a 50% less movement speed penalty while scoped in making it easy to move around.

Tips:

You should use this as a offensive type of sniper because of it's fire rate and it's clip size.

You shouldn't be firing this constantly at the head since, there is spread that exist on this weapon.

Remember that you don't always have to scope in to be good with this weapon, this weapon relies on you to be running around the place shooting at enemies in the body, instead of the head since there is no crit head shots.

Stats:

This weapon is automatic and has 30 bullets in a clip along side with 90 reserve ammo but also has spread

+ 15% damage bonus on head shots

+ 50% less movement speed penalty while scoped in

- no crit head shots

- 40% damage penalty