Hell's Heater

Pyro Primary

This weapon has a meter which is filled by dealing 750 damage or taking 600 damage and when the meter is full, you have to right click to be put into the Team fortress 2 Mph taunt taunt in order to get the reward, and the reward grants you 100% crits, 35% extra fire range, a 20% damage bonus, After burn duration last two times longer, after burn deals 100% more damage, and your health is re-filled when the effect is activated, and when you are mph taunting you are immune to all knock backs and you are invincible while taunting as well. So what could the downsides be so the first one is that you get no airblast, you get 25% less ammo from ammo packs (this goes with your secondary as well), after burn last 50% shorter and you have a 75% less after burn damage making this viable against ambushing since the after burn isn't really viable since it last shorter and the flair gun kinda makes up for that con since it crits burning enemies, and this weapon forces you to just go in there and not stop attacking since you get 25% less ammo from ammo packs, and the pros make up for that and this weapon is kinda good at stopping spawn camping since you gain the effects from taking damage, and dealing damage gives you the effects.

Tips:

Don't use after burn as a way to kill enemies with this weapon since the weapon is terrible at doing that.

This weapon is best used for ambushing since when you take damage your meter gets filled, and when you deal damage your meter gets filled as well, and then you can just taunt and then just destroy them since you get your health back when the effects start.

This weapon is useful for WM1ing since it's made for it, and the damage penalty on the after burn and the duration penalty makes the after burn bad.

Stats:

+ Fill "Insanity" meter by dealing 750 damage or taking 600 damage

+ When "Insanity" meter is full right click to Mph taunt and become invincible and immune to knock back until taunt is over

+ When effect is activated you gain crits 35% extra fire range 20% damage bonus X2 After burn duration 100% damage bonus on after burn and health is re-filled

- 75% less after burn damage

- 25% less ammo for your primary and secondary from ammo packs

- 50% less shorter after burn duration

- No random Crits

- No airblast

Trivia: Pyro found this in hell when he died in a round and then later he respawned back into the respawn room