The Targeter

Soldier primary

This rocket launcher has rockets that have a mind of its own and targets an enemy that is closest to them, (what I mean by that is that they can actually follow the enemy/target, and won't crash into a wall since well the rocket follows the enemy) meaning that they will either have to run away or tank the rocket. This rocket launcher also has a 15% faster reload speed, and has a 35% greater push force making it able to push away invincible enemies and engineers from their nest. This weapon also deals 25% more damage to buildings and players making it great for destroying sentry nest and turtles, and comes with a 30% larger explosion radius. So the draw backs to this weapon is that it has a 50% smaller clip size, cannot fire unless a rocket has been exploded, rockets can be destroyed if shot, 35% more falloff and worst of all if this is airblasted then it will still target the enemy but is knocked back making the "cannot fire unless a rocket has exploded" con work with this con

Stats:

Rockets target the closest enemy to them meaning that they won't crash into walls, but will just follow them

+ 15% faster reload speed

+ 35% greater push force

+ 25% damage bonus to players and buildings

+ 30% larger explosion radius

- 50% smaller clip size

- cannot fire another rocket until your rocket has exploded

- rockets can be destroyed if shot

- 35% more falloff

- if air blasted then the rocket will be knocked back a little and cannot fire another rocket still if that happens

Rockets have 250 HP